Ramblings of a game designer, programmer, musician, and overall nerd.
Archive for the tag "mobile"
Getting caught up part 2: Second Weapons
May 25, 2013
Getting caught up: New squad textures.
May 22, 2013
Last, but certainly not least.
April 9, 2013
More skill design and character customization.
March 5, 2013
Unity’s lighting quirks and design of weapons/skills.
February 24, 2013
February 11, 2013
Interface design and the end-game of Napkin Western.
February 10, 2013
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Out and about for
. Tonight's stop was Pre-GDC board game night!
2 months ago
CS, taking vaguebooking to a new level.
10 months ago
Super interesting read about using games for good in EVE.
11 months ago